Showing posts with label educational toys. Show all posts
Showing posts with label educational toys. Show all posts

Saturday, February 17, 2018

The Cootie Game

 I can remember  that my cousin and I called it the ant game and in my version, the head and the body were the same color and the legs, antennas, and eyes were yellow
                                             one of my colleagues (Kim) when she saw my new purchase from Ebay.


The Cootie game was marketed as an 'Educational Game Suitable for All Ages."  It was pretty popular when I was a kid in the 60s. It seemed like every family had one.


The Cootie Game was a turn-based game that could be played with up to four players. The goal was to build assemble all the parts into a complete free standing  plastic bug - a cootie. Created by William Schaper, Cootie went on the market and was a huge hit 1949 (Was there a wood version originally or was it always made out of plastic?). In 1973, Cootie was acquired by Tyco Toys, and, in 1986, by Milton Bradley which was part of Hasbro.  It continues to be available in stores.


There were other cootie games sold by other manufacturers but only this one went big time.  Does anyone know anything about the origin of the word "Cootie"?


Wikipedia reports that: The earliest recorded use of the word "cootie" appears in Albert N. Depew's World War I memoir, Gunner Depew (1918): "Of course you know what the word 'cooties' means....When you get near the trenches you get a course in the natural history of bugs, lice, rats and every kind of pest that had ever been invented."[5] The word may be derived from Malaysian kutu, a head louse.[6] In North American English, children use the word to refer to a fictitious disease or condition, often infecting members of the opposite sex.[7] 

It continues...In 1948, Minneapolis, Minnesota postman William H. Schaper[8] whittled a bug-like fishing lure he believed had toy potential, and sold it (and others like it) in his store as a sideline to his homebound business of manufacturing small commercial popcorn machines.[9][10]Eventually, he created a game around his creation, and, in 1949, molded it in plastic and formed the W. H. Schaper Mfg. Co. Inc..[1][9]
Schaper offered Dayton's, a local department store, several Cootie sets[2] on consignment[9] and the game proved a hit,[2] selling 5,592 by the end of 1950.[10][11] By 1952, Schaper's company sold 1.2 million Cootie games,[9] and thereafter, a million games a year.[2]

Other Cootie Games (also from Wikipedia)...

Cootie Game, ca. 1915
Schaper's game was not the first based upon the insect known as the "cootie". The creature was the subject of several tabletop games, mostly pencil and paper games, in the decades of the twentieth century following World War I.[9] The Cootie Game fashioned by the Irvin-Smith Company about 1915 was a hand-held game that involved tilting capsules into a trap[9] over a background illustration depicting a WWI battlefield. In 1927, the J. H. Warder Company of Chicago released Tu-Tee, and the Charles Bowlby Company released Cootie; though based on a "build a bug" concept similar to Schaper's, both were paper and pencil games.[9] In 1937, Rork's released The Game of Cootie, and it too was a paper and pencil game.[9] A paper and pencil party game called Beetle is popular in Britain but its date of origin is unknown. In 1939, Transogram published Cootie, a game featuring a three-dimensional wooden bug assembled in a die-cut tray.[9] Schaper's game was the first to employ a fully three-dimensional, free-standing plastic cootie.[9]


Sunday, December 18, 2016

The Phonics Games & Other Classic Learning Games

When my daughter was about six, she walked over from the TV room to me and asked with a sly smile whether I knew how how much The Phonics Game was worth. I admitted that I did not.

Triumphantly, she said: "It's worth every penny!" and smiled, since she knew that it was -  somehow -very funny.  Imagine my joy when I checked out Ebay recently and sure enough, there was The Phonics Game for sale in "practically new condition."  I immediately bid high, knowing it was worth every penny.  Smile.

The Phonics Games


The phonics game contents
The Phonics Game included cassettes, many types
of cards, a timer, VHS tapes, and a mirror!


For those watching,  the 80s and 90s were a time of seemingly endless TV commercials for Hooked on Phonics and The Phonics Game, each with a 800 direct response message.  Aiming at the guilty-feeling of many mothers, especially the poor, these ads promised an increase in grades if they only bought them.  Hooked on Phonics was particularly aggressive until the FTC under the first Bush Administration cracked down on their non-verified claims and aggressive marketing techniques and took them out of business.

Spirograph was another educational toy popular in the 60s and 70s. It was really a simple matter of rotating some gears inside circles with a colored pencil tracing the pattern that that a hole in one of the gears made. It was addictive fun and we all learned patience and to make elaborate symmetrical designs. Educational?  I'm not sure but Hasbro had a huge hit on its hands with it so I bought one for our office as part of the ever-growing Retro Educational Technology collection.


Spirograph by Hasbro
Spirograph by Hasbro
The SEE and SPELL
The SEE and SPELL
A Precursor to VocabularySpellingCity
The Game of Cootie
The Game of Cootie
Cootie Game
Cootie Game


The HsngMouse for Hangman
HangMouse
The Famous Star on VocabularySpellingCity
who  his own hangman game
Here are a list of the classic interactive games featuring the HangMouse: HangMan Online, Sound It Out, Letterfall, Word Find, and  Read a Word